Sprites and Sprite Sheet Animations

  • Brad Manderscheid


Loading in bitmap graphics is a necessary procedure and gives you the ability to further style and polish your games, but as your games require more and more graphics, it’s not ideal to load them all individually. In this chapter, you’ll learn how to better optimize your load times, and how to achieve even better performance by using sprite sheets. Using sprite sheets with EaselJS, you’ll also see the benefit of using bitmap fonts, and how animated sprites can bring your characters to life.


Load Time Text Object Registration Point Display Object Bitmap File 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Brad Manderscheid 2014

Authors and Affiliations

  • Brad Manderscheid
    • 1
  1. 1.WIUS

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