• Robert W Janson


In this chapter, we will introduce primitive variables and compare/contrast them to reference variables. We will demonstrate how to perform math and logic functions using both primitive and String variables. A new GUI component, text field (which enables a user to input information to an application), will be demonstrated and we will revisit inheritance in more detail.


Source Code Initialize Method Reference Variable Text Field Java Application 
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Copyright information

© Robert W. Janson 2013

Authors and Affiliations

  • Robert W Janson
    • 1
  1. 1.FLUS

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