Generating Objects

  • Matt Zandstra


Creating objects is a messy business. So many object-oriented designs deal with nice, clean abstract classes, taking advantage of the impressive flexibility afforded by polymorphism (the switching of concrete implementations at runtime). To achieve this flexibility, though, I must devise strategies for object generation This is the topic I will look at in this chapter.


Product Family Global Variable Abstract Function Appointment Data Preference Object 
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Copyright information

© Matt Zandstra 2013

Authors and Affiliations

  • Matt Zandstra
    • 1
  1. 1.MerseysideUK

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