Further 3-D Features and Techniques

  • Adam Dawes


In this chapter, you will extend your knowledge of MonoGame and take the features and capabilities of your code up to the next level. When you finish working through this chapter, you will be able to import 3-D models from an external modeling application. You will also be able to use a number of additional MonoGame features to add life to your games.


Movement Path Camera Position Texture Cube Effect Object Smoke Particle 
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Copyright information

© Adam Dawes 2013

Authors and Affiliations

  • Adam Dawes
    • 1
  1. 1.LondonUK

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