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Getting Started

  • Adam Dawes
Chapter

Abstract

We’ve given MonoGame plenty of opportunities to tell us what it is thinking. Now let’s even things up and let it know what’s going on inside our human brains. Input is, of course, an essential part of any game and will add interactivity and excitement to our projects.

Keywords

Test Point Touch Screen Target Angle Touch Point Input Mechanism 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Adam Dawes 2013

Authors and Affiliations

  • Adam Dawes
    • 1
  1. 1.LondonUK

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