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Abstract

The game designer’s fundamental building block is the sprite. A sprite is any image, shape, or text that you move, animate, or interact with on the screen. In this chapter you’ll learn how to make sprites from scratch, and then, in the chapters that follow, you’ll learn how to move them, make them interactive, add some collision detection, and use them to build a game.

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© 2015 Rex van der Spuy

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van der Spuy, R. (2015). Making Sprites and a Scene Graph. In: Advanced Game Design with HTML5 and JavaScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5801-8_4

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