Movies that remember how to do things
As we’ve seen, the ability to handle information in your movies opens up a lot of possibilities. A few chapters back, we introduced variables as containers for data, whether that data’s in the form of a string, a number, or a ‘true or false’ Boolean value. We also looked at arrays, which let us store lots of variables under a single name.
KeywordsPlay Game Change Text Text Field Event Handler Visible Interface
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