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The Game, Part 4: Collision Events

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Abstract

In most action-oriented games, the notion of collision detection plays a primary role. Whether it’s detecting when Mario lands on a Koopa Troopa, or when Pac-Man gobbles a power pellet, or when Master Chief mêlées with a Covenant grunt, being able to detect when two objects come into contact is part and parcel of many types of games.

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© 2013 Frank W. Zammetti

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Zammetti, F.W. (2013). The Game, Part 4: Collision Events. In: Learn Corona SDK Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5069-2_8

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