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Advanced Touch Programming

  • Eric Sowell
Chapter

Abstract

In the last chapter we introduced touch events and discussed the basics of using them. In this chapter we will dive deeper with a few more complicated examples and techniques for managing the differences between the browser touch models. There are screenshots of what we are building in this chapter; but screenshots cannot express the activity in a touch-based sample very well, so I encourage you to try them on the live sample site discussed in the introduction.

Keywords

Event Fire Pointer Event Custom Event Event Object Event Handler 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Eric Sowell 2013

Authors and Affiliations

  • Eric Sowell
    • 1
  1. 1.TXUSA

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