A key aspect of mobile applications or games is the need for persistence on the device. Android provides a number of very good options for persistence, including relational storage. However, all the provided mechanisms that use the relational storage take a sizable amount of development time. This chapter provides a shortcut for a number of simple to medium persistence needs. The approach uses GSON/JSON technology to store object trees directly in non-SQL storage, such as the shared preferences and internal file storage means on the device.