Mecanim and Characters

  • Sue Blackman


Before you can hook up the dialogue you created in the previous chapter, you will have to set up a couple of characters. New to Unity 4.0 was the character animation system, Mecanim. With Mecanim, you can use animation clips from one humanoid character on most any other similar characters.


Idle State Person Controller Project View Versus Input Dialogue Manager 
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Copyright information

© Sue Blackman 2013

Authors and Affiliations

  • Sue Blackman
    • 1
  1. 1.CAU.S

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