Where to Go from Here?

  • Philip Chu


You’ve now completed this introduction to Unity and Unity iOS development, from downloading and installing Unity, to developing a simple bowling game in the Unity Editor, to getting it to run on iOS, and finally optimizing it to run with decent performance. Although not every Unity feature or game development topic was covered (this book would start to resemble a multivolume encyclopedia set!), I’ll wrap up with a chapter's worth of Explore Further.


Menu Item Project View Default Time Editor Script Decent Performance 
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Copyright information

© Philip Chu 2013

Authors and Affiliations

  • Philip Chu
    • 1
  1. 1.CaliforniaUSA

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