Handling Device Input

  • Philip Chu
Chapter

Abstract

Although our bowling game is up and running on iOS, it’s not quite in a playable state, because we don’t have any working player controls. Which brings us to the issue of input handling, perhaps the most obvious difference between desktop and mobile games.

Keywords

Fugu 

Copyright information

© Philip Chu 2013

Authors and Affiliations

  • Philip Chu
    • 1
  1. 1.CaliforniaUSA

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