Abstract
Now that our Angry Bots break is over, and the basics of building and running a Unity iOS project have been covered, it’s time to resume our work on the bowling game and get it working on iOS!
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© 2013 Philip Chu
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Chu, P. (2013). Presentation: Screens and Icons. In: Learn Unity 4 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4876-7_12
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DOI: https://doi.org/10.1007/978-1-4302-4876-7_12
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4875-0
Online ISBN: 978-1-4302-4876-7
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