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An Introduction to Graphics Resources in Android

  • Wallace Jackson

Abstract

This chapter will serve as an introduction to how to best integrate and optimize graphical elements within your Android apps. These include static graphics such as bitmap images, as well as motion graphics, such as tween animation (transform-based or procedural animation), bitmap animation (frame-based or flipbook animation) as well as image transitions (crossfades, or blended image fades from one image into another image).

Keywords

Joint Photographic Expert Group Java Code Android Application Bitmap Image Alpha Channel 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Wallace Jackson 2012

Authors and Affiliations

  • Wallace Jackson

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