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Adding Weapons and Combat

  • Aditya Ravi Shankar

Abstract

Over the past few chapters, we built the basic framework for our game; added entities such as vehicles, aircraft, and buildings; implemented unit movement; and created a simple economy using the sidebar. We now have a game where we can start the level, earn money, purchase buildings and units, and move these units around to achieve simple goals.

Keywords

Valid Target Animation Sequence Game Object Combat System Guard Mode 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Aditya Ravi Shankar 2012

Authors and Affiliations

  • Aditya Ravi Shankar

There are no affiliations available

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