Adding Weapons and Combat

  • Aditya Ravi Shankar


Over the past few chapters, we built the basic framework for our game; added entities such as vehicles, aircraft, and buildings; implemented unit movement; and created a simple economy using the sidebar. We now have a game where we can start the level, earn money, purchase buildings and units, and move these units around to achieve simple goals.


Valid Target Animation Sequence Game Object Combat System Guard Mode 


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© Aditya Ravi Shankar 2012

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  • Aditya Ravi Shankar

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