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Creating the RTS Game World

  • Aditya Ravi Shankar

Abstract

Real-time strategy (RTS) games combine fast-paced tactical combat, resource management, and economy building within a defined game world.

Keywords

Main Menu Game World Left Mouse Button Game Object Previous Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Aditya Ravi Shankar 2012

Authors and Affiliations

  • Aditya Ravi Shankar

There are no affiliations available

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