Abstract
Our game framework now has almost everything we need to build a very nice single-player campaign: a level system, various units and buildings, intelligent movement using pathfinding, an economy, and finally combat.
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© 2012 Aditya Ravi Shankar
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Shankar, A.R. (2012). Wrapping Up the Single-Player Campaign. In: Pro HTML5 Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4711-1_10
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DOI: https://doi.org/10.1007/978-1-4302-4711-1_10
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4710-4
Online ISBN: 978-1-4302-4711-1
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