Abstract
This chapter introduces you to controls available for Windows Store apps development and discusses when to use them to provide a better User Experience (UX). But before we start talking about controls, we want to discuss some concepts that you need to keep in mind while you develop your app. We will introduce you to some principles to remember when you develop an app for Touch UX.
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© 2013 Emanuele Garofalo
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Garofalo, E., Liccardi, A., Aponte, M. (2013). Designing the User Experience. In: Building Windows 8.1 Apps from the Ground Up. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4702-9_3
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DOI: https://doi.org/10.1007/978-1-4302-4702-9_3
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4701-2
Online ISBN: 978-1-4302-4702-9
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