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Geometries and Drawings

  • Matthew MacDonald

Abstract

In the preceding chapter, you started your exploration of WPF’s 2-D drawing features. You considered how you can use simple Shape-derived classes in combination with brushes and transforms to create a variety of graphical effects. However, the concepts you learned still fall far short of what you need to create (and manipulate) detailed 2-D scenes made up of vector art. That’s because there’s a wide gap between rectangles, ellipses, and polygons and the sort of clip art you see in graphically rich applications.

Keywords

Control Point Image Element Geometry Class Path Class Path Element 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Matthew MacDonald 2012

Authors and Affiliations

  • Matthew MacDonald

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