Buttons and Labels with Multiple Graphics
In this chapter, you’ll tackle your fourth program, and it’s time to quicken the pace a bit. As in Chapter 3, you’ll be able to simply view the screen shots and implement the code if you remember most of the details—steps that have been described repeatedly in the previous examples. You’ll get fewer figures pertaining to each step, yet more procedures; I’ll be using the short bursts of information introduced in Chapter 3.
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