Skip to main content

Adding Interactivity in Edge Animate

  • Chapter
Foundation Adobe Edge Animate
  • 756 Accesses

Abstract

Programming an Edge Animate composition, Flash movie, or mobile app is a complicated process requiring the ability to logically think through the minutia of what might, on the surface, seem to be a relatively insignificant task. This is the job of the coder or as he or she is more commonly known—the developer— and our goal is not to turn you into a programmer outright but to provide you with a basic understanding of the coding features built into Edge Animate.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Tom Green, Michael Clawson

About this chapter

Cite this chapter

Green, T., Clawson, M. (2012). Adding Interactivity in Edge Animate. In: Foundation Adobe Edge Animate. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4351-9_6

Download citation

Publish with us

Policies and ethics