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CSS3 Solutions pp 295-308 | Cite as

Mobile UX PatternsOpen image in new window

  • Marco Casario
  • Nathalie Wormser
  • Dan Saltzman
  • Anselm Bradford
  • Jonathan Reid
  • Francesco Improta
  • Aaron Congleton
Chapter

Abstract

“We need a mobile app. Yesterday!” If I had a dollar for every client call that started out with that phrase, I’d definitely be on a beach somewhere sipping cold drinks for the rest of my days. While there’s no doubt that much of the competition in developing applications that enrich the user experience has moved away from desktop apps, there’s certainly no worse reason to build a mobile experience than to simply achieve parity. The emerging, as well as the established, mobile channels provide us, as designers, with unparalleled access to our users in their chosen contexts rather than one dictated by technology (i.e., a desk to accommodate a desktop computer and monitor). With this access, though, comes a host of additional considerations and approaches to explore.

Keywords

Mobile Experience Zoom Level Mobile Context Cold Drink Miniature Version 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Marco Casario 2012

Authors and Affiliations

  • Marco Casario
    • 1
  • Nathalie Wormser
    • 2
  • Dan Saltzman
    • 3
  • Anselm Bradford
    • 4
  • Jonathan Reid
    • 5
  • Francesco Improta
  • Aaron Congleton
  1. 1.RomeItaly
  2. 2.MoulinsFrance
  3. 3.DenverUS
  4. 4.BenningtonUS
  5. 5.SunnyvaleUS

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