Blod Hunter: Creating 3-D Games
In the first half of this book, you spent a good amount of time building your OpenGL ES skills creating Star Fighter. Admittedly, Star Fighter is not going to have gamers beating down your door to play it. However, what this game has done for you is far more important. The skills that you honed while creating a 2-D, top-down, shooter game can easily be translated in to the skills needed to create some stunning 3-D games.
KeywordsGame Development Scout Image Basic File Public Class Clipping Plane
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