Abstract
One of the most popular genres of video game is the platform game, which also poses some very interesting programming and design challenges. From a programming point of view, if you can program a platform game, you’ve reached a benchmark in your development as a game designer.
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2012 Rex van der Spuy
About this chapter
Cite this chapter
van der Spuy, R. (2012). Physics, Loops, Arrays, and Sounds. In: Foundation Game Design with ActionScript 3.0. Apress. https://doi.org/10.1007/978-1-4302-3994-9_9
Download citation
DOI: https://doi.org/10.1007/978-1-4302-3994-9_9
Publisher Name: Apress
Print ISBN: 978-1-4302-3993-2
Online ISBN: 978-1-4302-3994-9
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books