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Making Game Graphics

  • Rex van der Spuy

Abstract

Over the next two chapters you’re going to learn the two most essential skills of video game design: how to make game graphics, and then how to program them. All of the most important core techniques of game design are in these two chapters. It’s these techniques that you’re going to build on to make the rest of the game projects in this book.

Keywords

Anchor Point Main Menu Game Graphic Game World Selection Area 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Rex van der Spuy 2012

Authors and Affiliations

  • Rex van der Spuy

There are no affiliations available

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