Advertisement

OpenGL ES: A Gentle Introduction

  • Mario Zechner
  • Robert Green

Abstract

Mr. Nom was a great success. Due to its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.

Keywords

Projection Matrix Vertex Position Vertex Color Texture Object Vertex Class 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Mario Zechner and Robert Green 2011

Authors and Affiliations

  • Mario Zechner
  • Robert Green

There are no affiliations available

Personalised recommendations