Hard-Pressed for a Choice of Technology
Browser-based games have been around for as long as there have been browsers, and one can easily retrace the evolution of browsers by following the evolution of browser-based games. At first games were text-based—this was the evolution of multi-user dungeons. MUDs were mainly turn-based due to the limitations of HTTP, but then developers started adding images, chats, and player interaction. However, the stagnation in HTML development, which followed the first browser war, resulted in most games of the 2000s being developed with third-party plug-ins, as the multimedia capabilities of HTML4 were humble, to say the least.
KeywordsGame Development Vector Graphic Scalable Vector Graphic Game Developer Raster Graphic
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