Building Your Game: Understanding Gestures and Movements
The really neat thing about creating games for mobile devices is the unique way that the user interacts with the game. The complex gestures supported by iOS are a relatively new way to interact with a computer, and new interface techniques can give users trouble if they are unfamiliar with them. However, users of iOS are already familiar with the concepts of double taps, pinches, and swipes, so including these gestures in your game does not present a usability problem.
KeywordsAugmented Reality Accelerometer Data Motion Event Head File View Property
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