In a nutshell, this chapter will show you how to create animated effects and simulations using systems of multiple particles. Particle systems are very popular, and a lot of creative work has been done in the Flash community over the years using them. We can only really scratch the surface of what is possible in a single chapter. Therefore, we shall content ourselves with giving you a few ideas and examples to play with and build upon.
KeywordsBlack Hole Dark Matter Particle System Galactic Center Random Velocity
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