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Abstract

Although this chapter does not introduce any new types of motion or methods of rendering graphics, it does introduce matrices, which provide an alternative way of applying visual transformations, something we’ve done throughout the book.

Keywords

Matrix Multiplication Rotation Matrix Graphic Transformation Coordinate Rotation Matrix Addition 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Billy Lamberta 2011

Authors and Affiliations

  • Billy Lamberta

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