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Forward Kinematics: Making Things Walk

  • Billy Lamberta

Abstract

The previous chapters covered the basics of interactive JavaScript animations using the canvas element, and even some advanced “basics.” Now, we branch off and explore some other interesting techniques that use kinematics.

Keywords

Inverse Kinematic Lower Segment Pivot Point Cycle Variable Previous Chapter 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Billy Lamberta 2011

Authors and Affiliations

  • Billy Lamberta

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