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Pro Android 3 pp 1015-1068 | Cite as

Fragments for Tablets and More

  • Satya Komatineni
  • Dave MacLean
  • Sayed Y. Hashimi

Abstract

Up until this chapter, we’ve covered topics that are common to all versions of Android. It’s amazing to think that Android had only been seen on commercial devices for about two years before the dawn of a new era of Android device: the Android tablet. The Android 3.0 UI is described as being designed from the ground up for tablets. Thankfully, this does not mean you must throw away everything you’ve learned so far and start over. In fact, everything you’ve learned will help you write Android applications for tablets. What Android 3.0 brings is a set of new concepts and features that you must master to write applications that take advantage of the extra large (xlarge) screen sizes of Android tablets. While most applications written prior to Android 3.0 will work on an Android 3.0 tablet, they won’t be optimized for tablets. This chapter starts your learning on these new concepts and features.

Keywords

Sample Application Object Animator Landscape Mode Public Class Public Void 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Satya Komatineni, Dave MacLean, and Sayed Y. Hashimi 2011

Authors and Affiliations

  • Satya Komatineni
  • Dave MacLean
  • Sayed Y. Hashimi

There are no affiliations available

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