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Pro Android 3 pp 623-691 | Cite as

Programming 3D Graphics with OpenGL

  • Satya Komatineni
  • Dave MacLean
  • Sayed Y. Hashimi

Abstract

In this chapter, we will talk extensively about working with the OpenGL ES graphics API on the Android Platform. OpenGL ES is a version of OpenGL that is optimized for embedded systems and other low-powered devices such as mobile phones.

Keywords

Regular Polygon Menu Item Menu Option Public Class Native Buffer 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Satya Komatineni, Dave MacLean, and Sayed Y. Hashimi 2011

Authors and Affiliations

  • Satya Komatineni
  • Dave MacLean
  • Sayed Y. Hashimi

There are no affiliations available

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