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Working with the Accelerometer

  • Henry Lee
  • Eugene Chuvyrov

Abstract

An accelerometer has many practical uses for applications that depend on the movements of a Windows Phone in three-dimensional space. With data from an accelerometer, you can steer a simulated car in a driving game or fly a plane in a flight simulator. Capturing a motion such as a shake, a punch, a swing, or a slash and mixing accelerometer data with a physics engine can be used to create Wii-like games. Just for fun, you can build novelty applications to amaze your friends, such as a light saber simulation that makes Star Wars-like sounds as you swing your phone in the air. An accelerometer can even be used for business applications, like a level to use when you hang a picture frame. Under the covers, the controllers for games that run on consoles like the Wii remotes are nothing more than accelerometers wrapped in buttons and plastic.

Keywords

Roll Angle Accelerometer Data Visual Studio Flight Simulator Assembly Reference 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© by Henry Lee & Eugene Chuvyrov 2010

Authors and Affiliations

  • Henry Lee
  • Eugene Chuvyrov

There are no affiliations available

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