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The Game Controller

  • Ken Maskrey

Abstract

This chapter digs into the game controller that you’ll be using to interface to the sample application, the Pong game. Your understanding of the controller will be developed from the inside-out, meaning that I will discuss the initial design and show the various stages of development from logic diagrams to the completed unit.

Keywords

Accessory Controller Game Controller Frequency Modulate Radio Modal Dialog View Controller 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Ken Maskrey 2010

Authors and Affiliations

  • Ken Maskrey

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