Game in Focus: GemDrops

  • Adam Dawes

Abstract

We’ve discussed a considerable amount of game technology, graphics, timing, sound and more. It’s time now to pull everything you’ve learned so far together and make a real game.

Keywords

Base Class Game Form Game Board Game Engine Game Class 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Adam Dawes 2010

Authors and Affiliations

  • Adam Dawes

There are no affiliations available

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