Cocos2d for iPhone and iPad; It Is Easier than You Think
So, you’ve decided to write an iPhone game, but are scared off by the complexities of OpenGL ES? Quartz2D doesn’t have enough power for you? The answer is cocos2d, which provides an abstraction layer, so you can easily use the power of OpenGL ES. This lets you focus on your game rather than the mathematics behind matrix transformations.
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