How to Use OpenGL Fonts without Losing Your Mind

  • Scott Penberthy


Here I sit in my office, building an app for a major movie studio. It’s a dream job. The alpha code drop is due shortly before Christmas. I’m trying to use Core Animation and Cocoa touch, keeping my costs down. The brand designers want something special, with custom menus, buttons, animated graphics, sounds, the works. “Ah,” I say to myself, “It’s time to dive into OpenGL. This should be straightforward, just like the old days.”


Graphic Process Unit Texture Mapping Character String Instance Variable Frame Buffer 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Danton Chin, Claus Höfele, Ben Kazez, Saul Mora, Leon Palm, Scott Penberthy, Ben Britten Smith, Chuck Smith, David Smith, Arne de Vries, and Joost van de Wijgerd 2010

Authors and Affiliations

  • Scott Penberthy
    • 1
  1. 1.North Highland PartnersNew York City

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