Abstract
Short Message Service (SMS) is a relatively primitive technology, originally designed in the late 1980s for devices with a lot less computing power than a BlackBerry smartphone. BlackBerry users can access their e-mail on their smartphones and typically have phone service contracts that include data transfer measured in megabytes. So it seems crazy to bother with tiny packets containing only 140 bytes of data! But there’s a reason why SMS is still a good choice for game communications: it has enormous and widespread support.
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© 2010 Carol Hamer and Andrew Davison
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Hamer, C., Davison, A. (2010). Play a Live Opponent with SMS. In: Learn Blackberry Games Development. Apress. https://doi.org/10.1007/978-1-4302-2719-9_7
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DOI: https://doi.org/10.1007/978-1-4302-2719-9_7
Publisher Name: Apress
Print ISBN: 978-1-4302-2718-2
Online ISBN: 978-1-4302-2719-9
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