Developing iPhone Games: Peeking Inside the iPhone Toolbox


Now that we’ve established the iPhone’s platform credentials and described why you should be excited about developing for it, let’s take a peek at some of the tools you’ll be using. These technologies include Objective-C or C/C++, Xcode, UIKit, Quartz 2D, Core Animation, OpenGL, audio APIs, networking, and GameKit. This chapter provides a brief overview of these technologies, how they can be used when developing a game, and examples of how they are employed in existing games.


User Interface Element American National Standard Institute Integrate Development Environment Code Completion Core Graphic 


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© Peter Bakhirev, PJ Cabrera, Ian Marsh, Scott Penberthy, Ben Britten Smith and Eric Wing 2010

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