Preliminary design decisions: What makes a good gadget and what pitfalls to avoid
User interface development: How to fit what you already know about web apps into the confines of a gadget
Coding considerations (and their rationales): Ajax, Java Script frameworks, plugins, and more
Branding and descriptive aspects: Title, description, icon, and screenshots
KeywordsMoon Phase Mouse Pointer Good Gadget Window Object Gadget Design
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