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Animation

  • Rob Bateman
  • Richard Olsson

Abstract

Right from its inception, a main strength of Flash has been its animation capabilities. Despite the arrival of ActionScript programming shifting the focus somewhat, animation (or tweening in Flash authoring terms) is still considered a core feature of Flash. As yet, we have no timeline functionality for animating 3D objects aside from some limited 2.5 effects (the “postcards in space” approach) using sprites in Flash CS4. Away3D helps to fill in the gaps by offering a number of different options for 3D animation, as we will see in this chapter.

Keywords

Animator Object Public Class Preceding Code Progress Property File Path 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Rob Bateman & Richard Olsson 2010

Authors and Affiliations

  • Rob Bateman
  • Richard Olsson

There are no affiliations available

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