In the previous chapters, we discussed graphics basics, matrix transformations in 2D space, and color and brush systems in WPF. This chapter will show you how to apply the knowledge and approaches from previous chapters to create real-world chart applications. We’ll discuss the common charting elements and how to implement them in a simple 2D X-Y line plot.


Line Pattern Graphic Object World Coordinate System Line Chart Line Style 
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© Jack Xu 2009

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