Chess on the’ Net: Correspondence Gaming with Deep Green
As I’m writing this, version 2.0 of my popular chess application, Deep Green, is under development. One of the big new features is correspondence chess. In other words, users will be able to play chess with their friends independent of time and place. This is in contrast to over-the-board chess where you sit at the chessboard at the same time.
KeywordsServer Code Client Code Native Cocoa Asynchronous Call Python Script Language
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