Beginning F# pp 179-225 | Cite as

User Interfaces

  • Robert Pickering


In this chapter, you will learn about one of the most common tasks a programmer needs to perform: the art of putting pixels on the screen. In F#, this is all about the libraries and APIs that you call, and you have a lot of choices in this area, with more emerging as the .NET platform involves. The first choice you need to make is whether you want to build a desktop application; an application that runs locally and uses a series of windows and controls to display information to the user; or a web application, where you define the application’s interface in HTML, which is then rendered by a browser.


User Interface Fibonacci Number Visual Studio Graphic Object Event Handler 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Robert Pickering 2009

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  • Robert Pickering

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