Beginning F# pp 179-225 | Cite as

User Interfaces

  • Robert Pickering


In this chapter, you will learn about one of the most common tasks a programmer needs to perform: the art of putting pixels on the screen. In F#, this is all about the libraries and APIs that you call, and you have a lot of choices in this area, with more emerging as the .NET platform involves. The first choice you need to make is whether you want to build a desktop application; an application that runs locally and uses a series of windows and controls to display information to the user; or a web application, where you define the application’s interface in HTML, which is then rendered by a browser.


User Interface Fibonacci Number Visual Studio Graphic Object Event Handler 


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© Robert Pickering 2009

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  • Robert Pickering

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