Abstruct
Creating amazing iPhone applications is quite a bit more involved than it would seem at first glance. Though many gimmicky applications have made money in the App Store, building an elegant, easy-to-use application that solves a real problem or provides meaningful entertainment is the best way to guarantee long-term success. This chapter explores my journey in founding an iPhone development company and building several well-respected, profitable applications.
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© 2009 David Barnard, Joachim Bondo, Dan Burcaw, David Kaneda, Craig Kemper, Tim Novikoff, Chris Parrish, Brad Ellis, Keith Peters, Jürgen Siebert, Eddie Wilson
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Barnard, D. (2009). App Cubby. In: Mark, D. (eds) iPhone User Interface Design Projects. Apress. https://doi.org/10.1007/978-1-4302-2360-3_1
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DOI: https://doi.org/10.1007/978-1-4302-2360-3_1
Publisher Name: Apress
Print ISBN: 978-1-4302-2359-7
Online ISBN: 978-1-4302-2360-3
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