This chapter focuses on working in 3D view. You’ll learn how to work with objects and images, and arrange them in 3D space. This includes creating masks, using Blender’s empty object as a guide, and adding text. Special effects (such as particles, smoke, and dust) use 3D objects, so this chapter will give you the foundation for adding these into your composition (as discussed in Chapter 8).


Camera View Bezier Curve Mouse Cursor Text Object Image Panel 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Roger D. Wickes 2009

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