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Node-Based Compositing

Abstract

Blender has three components that support compositing: the 3D view, the nodebased compositor, and the nonlinear video sequencer. Figure 10-1 shows the relationship to these three components and their pipeline. For the purposes of this chapter, consider that the compositor may pull in image assets or the 3D view scene, manipulate those images or video, and either save its results directly to a file (creating a new image asset) or pass on its results to the sequencer.

Keywords

Time Node Image Node Cyclic Dependency Scale Node Composite Output 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Roger D. Wickes 2009

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