Responsive Social Gaming with RESTful Web Services
When I played my first video game in 1978, it was a very social experience. My neighbors, the Reyes family, had bought an Atari 2600 console for Christmas. One night, they invited my family to play with them. I remember vividly those early games of Pong, Combat, Backgammon, and Othello. This transformative experience was ingrained in my memory forever. (Other, earlier transformative experiences are probably lost due to faulty RAM.)
KeywordsSIO2 Editing Ruby
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